Many years ago I had a Commodore Amiga in the mid 1990's. I made a "Candy Roller" game for shareware, and put it up on a BBS using dial-up , before they called it "the internet".
In 2010, I saw Unity's 3D game engine, and was surprised to see it was free to use and learn, so I became interested in making computer games again. I took online courses, and learned how to 3D model objects. At first I made a walkthrough of "Stonehenge", then a Bot Bot game "Warehouse", a miniature golf game "Halloween" themed, and a "Marble Madness" type game.
From there, I went on to make these games below ...
I was hoping to get feedback from fellow game writers, and maybe team up, but that never happened.